﻿package blob.characters
{
    import org.flixel.*;

    public class Indicator extends FlxSprite
    {
        private var indicatorImage:Class;

        public function Indicator(param1:Number, param2:Number)
        {
            this.indicatorImage = Indicator_indicatorImage;
            super(param1, param2);
            loadGraphic(this.indicatorImage, false, false, 20, 10);
            return;
        }// end function

    }
}
